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Twixt Quarter-Board: Part 1 Proprietary Logo
Updated 25 May 2000
(This game was originally written for the strategy booklet that comes with the Kosmos edition of Twixt. It was translated into German. It has also been published in the USA, in the newsletter "Strategist". This version has been edited and corrected from the original.)

Here is a game I made up on a 12x12 board. I have included several questions, ranging from simple to subtle. White makes the odd-numbered moves, and Black makes the even-numbered moves. In this game, the 2nd player may not swap sides.

1.G6

Without the option to swap sides, 1.G6 is a very strong first move. Black will have to try to build a chain around one side or the other of this peg. By playing midway between the White border rows, White is making Black’s choice as difficult as possible.


 

2.G8

Black tries to block White. If White now tries to directly link past Black with 3.F8*, Black can counter with 4.E9* (see diagram on the right)

Black has an easy win here. So, let’s back up and look at a much stronger move for White, 3.C8 (diagram below)

Playing four holes away from an opposing peg is frequently a strong move to make, particularly when you have support from a nearby peg, as you do here.

Question 1: Suppose Black now plays 4.F6*

What is the best response White can make? Click here for the answer

Next

I emphatically welcome all questions, both general and specific, as well as any comments you may care to send me! My email is: twixt@cstone.net

- David J. Bush


More Twixt:

Twixt Quarterboard Page 1
Twixt Quarterboard Page 2
Twixt Quarterboard Page 3
Twixt Quarterboard Page 4

Rules and Introduction
Basic Strategy
Handicapping
A Championship Game

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