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26th Kio-sen, Game 2 Shogi Logo
28 March 2001
No birthday present to Kubo

To play through the game in a Java viewer, click here.

Black: Habu Yoshiharu, Kio
White: Kubo Toshiaki, Challenger
26th Kio-sen, Game 2, February 24th 2001

1.P7g-7f 2.P3c-3d 3.P2g-2f 4.P4c-4d 5.S3i-4h 6.S3a-3b 7.K5i-6h 8.R8b-4b 9.K6h-7h 10.K5a-6b 11.P5g-5f 12.K6b-7b 13.S4h-5g 14.K7b-8b 15.B8h-7g 16.S3b-4c 17.K7h-8h 18.L9a-9b



In this game Kubo plays the right side anaguma. This is not often seen in title matches, but there is nothing wrong with this strategy. Kubo said he had a lot of experience with this opening in training games and that he wanted to give it a try.

19.P2f-2e 20.B2b-3c 21.L9i-9h 22.S4c-5d 23.P6g-6f 24.K8b-9a 25.K8h-9i 26.S7a-8b 27.S7i-8h 28.G6a-7a 29.G6i-7i 30.G4a-5b 31.G4i-5i 32.G5b-6b 33.G5i-6h 34.P7c-7d 35.G6h-7h 36.P4d-4e 37.B7g-8f 38.P1c-1d 39.P1g-1f 40.R4b-4a 41.P3g-3f 42.R4a-3a 43.P9g-9f 44.P9c-9d 45.B8f-5i 46.P6c-6d 47.B5i-3g 48.S5d-6c 49.G7h-6h



So far this game has been played at a very high pace. In part this is because the Kio title match has only 4 hours per side per player, but it also seems clear that both players felt at home in this opening. 49.G7h-6h seems like a loss of a move, but is vital. Black wants to attack by exchanging the bishops with P2d Px2d B5e followed by a breakthrough on the second file. However, with the silver on 5g undefended, black would be hit by the counter punch B*3i.

50.P5c-5d 51.B3g-2f 52.P5d-5e 53.G6h-6g 54.R3a-5a 55.N2i-3g 56.B3c-2b 57.P5fx5e 58.P3d-3e 59.B2fx3e 60.B2bx5e 61.B3e-2f 62.P6d-6e 63.P6fx6e 64.B5e-7c



White has won the opening battle. This bishop ties up three of black's pieces (B2f, N3g and R2h).

65.P*5e!?
Good fighting move. The normal way to play this position would be 65.R2i, but Habu doesn't like to be forced into a passive role. Defending against major pieces by getting them closer is a standard tesuji, but in this case careful calculation is needed to make sure that this is not just the loss of a pawn.

66.G6b-7b?



It is hard to see that this is a mistake. Still, Kubo should have taken a little more time here than two minutes. The strength of Habu's next move was hard to judge, but in any case Kubo should have looked at 66.Bx5e a little longer. After 67.S6f B7c P*5e P6d R5h P6e Sx6e Rx5e G5f R5a P*6d Sx6d Sx7d P*6f white's bishop looks in danger, but white has more than enough compensation with the stronger anaguma and the huge pawn on 6f.

67.G6g-6f!
Fukaura commented the game for the spectators and said here: "This looks like a bad move... But then again, Habu played it...". Only the strongest players can play an unnatural move and get away with it. Normal would have been 67.S6f, but after 68.P6d Px6d Sx6d P*6e Sx5e black is in trouble. After 67.G6f, black can answer 68.P6d with S5f Px6e Sx6e and all is well for black. The real power of this move is that white suddenly has no good way to continue anymore.

68.P*5d 69.N3gx4e 70.P5dx5e 71.S5g-4f 72.P5e-5f 73.P*5e 74.B7c-6b 75.B2fx6b+ 76.G7bx6b 77.P6e-6d 78.S6c-7b 79.G6fx5f 80.P*4d 81.B*4b 82.R5a-5b 83.N4e-3c+ 84.B*4i?



The decisive mistake. With only a single bishop there is no attack, especially having no pawns in this position is very painful. Kubo's best fighting chance was 84.P7e Px7e B*3i R3h Bx7e+ P6c+ Rx4b +Px7b G6bx7b +Nx4b +Bx4b and even though this position is still better for black, white still has hope.

85.G5f-6f 86.P7d-7e 87.P7fx7e 88.P1d-1e 89.P1fx1e 90.P4d-4e 91.S4fx4e 92.R5bx4b 93.+N3cx4b 94.B*3i 95.R2h-6h 96.B3i-5g+ 97.S4e-5f 98.+B5gx6h 99.G7ix6h 100.R*3h 101.B*4f!



Attack and defence. Habu wins.

102.R3hx3f+ 103.R*4a 104.+R3fx4f 105.P4gx4f 106.B*4h 107.G6f-6g 108.L1ax1e 109.R*3a 110.P*5a 111.+N4bx5a 112.L1ex1i+ 113.+N5a-5b 114.P*6a 115.+N5bx6b 116.G7ax6b 117.G*6c 118.N*7f 119.G6gx7f 120.B4ix7f+ 121.G6cx6b 122.P6ax6b 123.G*7a



Resigns. Time: 03:38:00 03:37:00

There is nothing left to play for. After 124.Sx7a Rx7a+ G*8b N*7d S7c Nx8b+ Sx8b +Rx8a white is mated. Another good effort by Kubo, who just needs a little more experience in using his time for vital moves. It is a pity that the young father could not get a win on the third birthday of his daughter. Kubo is now 2-0 down with three games to play and needs something special to dig himself out of this hole.

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