Considering that the convention had its financial backing pulled out from under it last
year by Hasbro/Avalon Hill, the convention affectionately called
Formerly-known-as-Avaloncon (the World Boardgame
Championships) was a raving success. Attendance was on a par with previous
Avaloncons, perhaps down a few percentage points.
The admission of hallway exhibits by a wide variety of boardgame companies was
seen by many as a very positive change. The cost of these exhibits was diminished
long-term open gaming table space, which bothered some.
In truth, plenty of tables were always becoming available as tournaments bounced
losers or ended. Those gamers looking to burn a few hours before their next
tournament had no trouble finding a pickup game, or more intriguingly a demo of a
new or pending game.
Passersby got glimpses (and chances for easy buys) of new games by Avalanche
Press, Decision Games, GMT Games, McCartland Sports, Rio Grande Games and
others.
Even more exciting for gamers was the inclusion of the world's best non-Avalon Hill
games in the tournament events in addition to the traditional AH fare. New events on
Medici, Paths of Glory, Settlers of Catan and Krieg (to mention just a few) drew well.
A new feature of this year's convention was the issuance of rectangular plaques for
finishing 2nd through 6th in many of the largest events (in addition to the usual,
highly-coveted wooden shield plaque). Also, the biggest of the events provided a
winning plaque that was also a working clock--what better way to brag about your
success and pass it off as utilitarian!
Another new dimension was the Classics Iron Man competition, which linked 28 of
the smaller events into an overarching championship. Proficiency in the old-time AH games like Afrika Korps and Waterloo as well as some
of the old 3M sports titles produced points for the top four finishers in each events. At
the end of the day on Sunday, Bruno Sinigaglio earned the Classics Iron Man plaque
for scoring points in Bulge'81, Fortress Europa and Afrika Korps. These events also
showed a better-than-average attendance trend.
As for the quality of the competition, I can say that I owe my greater success this year
largely to luck, not to weak opposition. The WBC clearly draws the world's best
players to its five-day crucible to test their mettle. Many a former Avaloncon champion
was toppled. New strategies emerged to surprise even the old hands at these
games. While the foreign contingent wasn't large, I personally crossed swords with
opponents traveling from Sweden, Israel and Alaska, and noticed plenty of British
accents passing me in the hallways.
The Team Tournament received spirited attention, including a spontaneous embrace
of the winner of Titan: The Arena (scoring enough points to put that team on top, if
only for a few hours). The late finish of the Diplomacy tournament, however, keeps
the final result of the Team Tournament still under wraps.
The existence of the Boardgame Players Association (formed to keep this convention
alive) was quite evident during both the BPA membership meeting and the After
Action meeting. Gamers have stood up and told the
manufacturing community that this convention for gaming will continue regardless of
commercial interest in the endeavor. It seems certain that once the new Board is
installed in mid-August we'll be hearing news of WBC 2000.
The World
Boardgame Championships:
The Mindzine has received a report from an event that manages
to be similar in nature to the MSO, and at the same time
radically different. Although both events cast a wide net,
there only seems to be one game that features in both the MSO
and the WBC - Diplomacy!
Stuart Tucker is expected to be a
central figure in the Boardgamers Players Association. Despite the WBC's
loss of sponsor, the show went on, and the freedom from "commercial
influence" may even give them a chance to grow.