Classifying and expanding a Mind Sports event
One of the thorniest problems with the Mind Sports Olympiad involves regulating which modern games may qualify as events, and how to deal with their often fluctuating popularity. Not only game designers, but their most avid players, often have strong opinions about the merits of a potential discipline, and how to get it recognized.
Add into this equation the dizzying number of games that meet the basic qualification of an MSO Mind Sport - that the skill factor be clearly over 50% - and you get an idea of the problem. There are enough games that the World Boardgame Championships can have only one common event with the MSO, and so far neither organization has embraced computer games of mental skill into the fold.
And this number constantly grows as inventors and designers expand their repertoire and bring us new products. An interesting debate on the Usenet group rec.games.board contained a discussion thread that should perhaps be taken up by the MSO.
WBC conventions have a classification system whereby games can be trial events, and their manufacturer supports their entry. The number of entrants attracted determines its status for the next WBC, with only well attended events gaining the kind of recognition corresponding to an MSO prize or medal.
This allows events to be introduced and tested, and also for manufacturers and inventors to support their darlings long enough to give them a real chance. In the end, public appeal determines a game's status. This seems like an eminently logical system - something the MSO might consider adopting?