Bearing Off
Against Opposition (1)
Michael Crane
Whenever a man is hit in backgammon
just like ludo he has to go back to the start. A man is hit by an opponent landing upon the same
point occupied by a single man of the opposing side; single men are called blots and are
very vulnerable to being hit - blots are protected by having two or more men of the same side on a
point, this point now belongs to that player and cannot be landed on by the opponent (although, if
dice rolls allow, they can be leapt over providing both dice rolls are not blocked).
The 'start' for blots that
are hit is the bar or 25-point as it is sometimes referred to (the bar is the central
divider between the two halves of the board). The man on the bar can only re-enter into his
opponent's home by rolling dice that correspond to the point numbers in his opponent's home
board (1 to 6, which are in fact points 24 down to 19 for the opponent).
Being hit and having to restart is
true of any blots anywhere, not just the ones you might leave in your home board when bearing off
against an opponents man on the bar (or an opponent's man occupying one or more of your inner
points after he has re-entered from the bar).
In Diagram 2 you have a blot on your 3-point and in Diagram 3A in exercise 2 you have several
blots! This is very dangerous when bearing off against opposition. Many games which should have
been won are lost when a blot is hit during thebearoff.
Diagram4

Exercise 3: Set up as Diagram
4, with an opponent on the bar. Now, using the same dice rolls as for Diagram 1, 61, 32, 42, 62 it
can be readily seen that if we make the same move with the 61, 6 off (shown as 6/0), 1/0 we leave a
blot on the 6-point. If white rolls a 6 (it must be a 6 not 42, or 51 or 33 as these are blocked)
on his turn he will hit our blot and force us to restart from the bar in his inner board - and,
whilst there is a man on the bar, no other piece can be moved until it has re-entered, sort of like
rolling a 6 in ludo to start a man.
If you are on the bar and cannot
re-enter then no other men can be moved and your move is forfeit. This is often called
dancing or fanning and, if you have any blots exposed it is likely that your opponent
can hit them too! So, we play 6/0 and 6/5 (6 to 5) keeping the blot safe.
With this in mind (assuming that white never re-enters on his roll except when there's a blot
to hit) play the remaining rolls as safely as you can bearing off when you can and down when you
can't: 32, 42, 62, and 62 leaving this position.
Diagram4A

Now, it is getting quite difficult
to take men off without leaving a blot - do you know how many rolls leave a blot next time?
Don't forget that as you are using two dice each roll is in fact two rolls!
To explain: Imagine you are using two different coloured dice, one red, one white and you roll a
32; with the red die on 3 and the white die on 2, but it could be the other way around, white die
on 3 red die on 2 and still be only one move, 32. In fact, using two dice there are 36 combinations
of dice rolls; so plenty to choose from!
Back to the position in Diagram 4A
above: how many of those 36 possible rolls will force a blot? Don't cheat by looking at the
correct answer, write them all down. You should have 25 rolls that leave a blot (or a quicker way
to do it is there are 11 that don't : 61, 51, 41, 31, 21, 11).
Exercise 4: Practice a few
bearoffs with a man on the bar setting up Diagram 4 and see if you can avoid leaving blots.
It's not always possible to do so, but, often, with a little forethought you can considerably
reduce the chances of doing so. This expertise is essential in playing winning backgammon and it is
well worth the time taken to master it.
One tip is try to keep your
top two points evenly distributed, looking for the bad rolls next time. As a general guide if you
are able to take 66 or 65 on the next roll without leaving a blot then you are almost 99% certain
not to leave a blot on that forthcoming roll - note, not 100% as on rare occasions blots can be
left. Once you've mastered the tactic of bearing off safely against opposition from the bar
we'll move to opposition within your home board.