Banner
Search MSO Worldwide
 
MSO Events
Mind Sports Zine Brain Power Play Games Online Community Links
 
Home
Site Map
What's New
Help
MSO Events
Mind Sports Zine
Brain Power
Play Games Online
Community
Links
 



Copyright © 1999-2001 by Mind Sports Organisation Worldwide Ltd.

E-mail:
info@msoworld.com
MSO 3, 1999: day 7 Olympiad News MSO 3 details
OLYMPIAD NEWS
Issue 7 Saturday 28 August 1999

Bob, Bobby and Che

Contents
Bob, Bobby and Che 1
Easy as ? 2
Mind Sports for All 2
Beginning Boku 2
MSO needs You! 2
Man vs. Machine VI 2
Dominic Dominates 2
Games People Play 3
Results Section 4
Medals Table 4
Today's Events 4

Life is like a game of cards. The hand that is dealt you represents determinism; the way you play it is free will. - Jawaharial Nehru 1889-1964

Not only the players at the Mind Sports Olympiad are giants in their field. In fact, a small, soft-spoken and extremely modest arbiter with an impish smile packs one of the most impressive resumés of the whole event. Bob Wade, presiding over the Chinese and Japanese Chess tournaments, received an OBE in 1979 for services to Chess, fitting recognition for a long and fascinating career. Describing himself wryly as 'well past retirement age', he remains a full-time Chess professional.

Bob came to England from New Zealand in 1948 and has never returned home ('It's too far'). Amazingly, Chess has always been his livelihood. 'Somehow I managed to survive. Survive is the word. If I had to explain how I did it, I'd never be able to,' he smiles.

The life of a Chess pro has never been easy, and in many respects Bob had to invent work. In the 1950s he began publishing tournament bulletins ('I suppose you could say I started the information boom, but the Russians were already at it'), taught Chess to players of all ages and levels, and was named Chief Trainer for England, a post he still holds. He has served on world body FIDE's committees for 50 years. And he was a strong player of course - champion in his homeland three times, and British Champion twice.

As one of the first Chess information brokers, Bob built up a fabled library and his flat became a Mecca for players and writers. He helped the legendary Bobby Fischer prepare for all of his matches - the successful world title campaign in the 1970s, the unplayed defence against Karpov in 1975, even his comeback against Spassky in 1992. 'I think Fischer always trusted me. We got on very well, after all I have drawn with him,' he explains.

Another cultural icon whom Wade counts amongst his friends was Che Guevara. They met, played Chess and discussed politics in 1963-64 when Bob played in Havana. 'Che enjoyed watching the event and was genuinely interested in Chess. He used to work six days a week as the Minister of Industry, and on the seventh he would set an example by working in a factory,' Wade recalls.

Bob has adapted to the computer age, a useful development that must have saved his home from sinking beneath the weight of his collected literature. Now he is working on a book on thinking in Chess, and the effects of computers in this regard. 'A very difficult subject - computers have changed and probably developed Chess thinking. The game is harder today because of computers, not easier.'

Bob is still constantly on the move, and has travelled to Dubai, Bahrain, Bangladesh, India and throughout Africa in recent years, teaching Chess and training teachers as part of a British Council project.

'I'll probably be going back to South Africa again soon. They had a strong Chess tradition that was squashed by apartheid, and you can't do so much in a short visit. I'm just as busy as I ever was. It's a very interesting - and very demanding - life,' says Bob. Then he's off, back to work.

Easy as ?

This afternoon the South African memory star Kevin Horsley will be making an attempt on Philip Bond's Pi matrix world record, which currently stands at 53 minutes to recall 50 groups of five numbers from the 10,000 possible sequences.

Mind Sports for All

Chess arbiter Stewart Reuben points out one of the great and enjoyable differences between Mind and Physical Sports which is rarely mentioned. 

It is difficult to imagine an amateur playing a reasonable game against one of the great sportsmen or sporting teams. You are up against Pete Sampras. Crash comes the ball over the net and that's the end of the rally. Play Stephen Hendry at snooker. You play one, perhaps two shots on a good day. He follows with a break of 30 or more. You have your turn and then he is off again. Can you imagine your Sunday football team playing against Manchester United?

It is different here at the Mind Sports Olympiad. There are world-class players competing in many events and rank amateurs are always in with a chance of having a shot at them. Michael Adams has just returned from Las Vegas where he advanced to the semi-final stage in the World Chess Championship. Yet every day you can see him battling it out in speed Chess tournaments. The Open Pairs in Bridge features possibly one of the strongest line-ups ever in Britain. Stratego is very popular in Belgium and the Netherlands and the event here has all the best players in the world competing. Meanwhile, the Draughts champion Ron King is putting his reputation on the line every day.

Yet the ordinary punter can pay a small entry fee, play side-by-side with great names and maybe even get a crack at them. Moreover, in many events, although winning the top prizes is beyond the scope of many players, there are often medals and supplementary prizes even for relatively inexperienced players. Some of the stars are receiving appearance fees and some are playing to win the prizes. However, all are here mainly to enjoy themselves and to help popularise their sport.

Beginning Boku

Visitors to the MSO have been flocking to the Boku stand on level 2 where Rob Nelson, the inventor of this fascinating game, is taking on all-comers. Such is the elegance of Boku that it has only two rules - but two billion ways to win. It fits the classic description 'a minute to learn but a lifetime to master' almost perfectly, as the simplicity of the game is such that some people are able to become quite good players after only a handful or so games. However, as they play more and more they are continually making new discoveries. 

Boku was invented when Rob was playing around with a few ideas based on 'tic-tac-toe' and gradually evolved by a process of trial and error into the refined form in which it is played today.

Rob is hoping to organise the first ever Boku World Championship for the year 2001. However, although he loves playing and demonstrating Boku, Rob does not claim to be a great player himself, admitting that 'someone will write the definitive guide to winning at Boku, but it won't be me.' He cannot conceal his delight and amusement when he hears Boku players using terms such as 'forced move' and 'atari' which they have brought into the game from other Mind Sports.

MSO needs You!

The MSO World Mindzine has opened on the organisation's new website www.msoworld.com and aims to provide weekly coverage of the latest developments in games and mental skills. With so many disciplines and the entire globe to cover, help from enthusiasts around the world is desperately needed. If you can help with news, player profiles, links, anecdotes, lessons or ideas to promote your favourite Mind Sport,  e-mail the Mindzine at jonathan@msoworld.com.

Man vs. Machine VI

The final instalment of the Man vs. Machine challenge pitted former Scrabble World Champion Mark Nyman against top software program PC Scrabble UK. Clever strategy came to Nyman's aid in the crucial first game, as he managed to wipe out a 100 point deficit by opening up the board and seizing his opportunities, finally winning 469-457. The PC then levelled the match convincingly by starting with two seven letter words, and was never in reach. Nyman struggled with duff tiles but did manage a nine-letter play. He then sealed the match with a crushing display in the deciding game, opening with the hammer blows ZAMAN and ENNEAGON and running out  a 500-371 winner.

Dominic Dominates

Dominic O'Brien fully lived up to his reputation as the undisputed champion of memory. Although in some respects teenage sensation Yu Zhang stole the show with four firsts and two world records, he hasn't yet developed the key ingredient of consistency. Dominic never faltered, and notched up three firsts in a relentless march towards his sixth title. But a star was born at MSO III, and future events promise great battles.

Twelve-year-old Christiane Stenger earned the title of Grandmaster of Memory, awarded on performances in three specific events. She achieved her final norm with just half a second to spare in the single deck of cards.

Games People Play

Reiner Knizia is probably the greatest modern game inventor and is regarded as the natural successor to Alex Randolph. Reiner is now retired from his work in the financial world and concentrates full-time on his 'hobby' of game design. He moved from Germany to England around seven years ago and very much enjoys the lifestyle over here. Many serious games enthusiasts refer to Reiner as 'The Man'.

How many games have you designed over years?

My total of actual published games is more than 100 but I have also written several books with new, unpublished games.

Which of your games have been the most successful?

There is more than one way to judge the relative success of a game - is it the one that makes the most money, or sells the most copies, or wins the most awards? I would say that my most successful publications include Modern Art, which won the German game prize in 1993 and, modesty aside, is still regarded as a classic. The game Euphrates and Tigris, which reflects the origin of modern civilisation is probably my most complex game and has many followers. It is also the current holder of the German game prize. One of my simpler creations is the auction game Medici, but this has also proved very popular.

Out of all your games, do you have a personal favourite?

No, I don't, and I would like to explain why, as I believe the answer is important and reflects my philosophy about games. I do not regard a game as an absolute - instead it is a mechanism to have an enjoyable social experience with other people. Therefore different games can work well in different situations, for example a game that you enjoy playing with your children might not be the same one that you would play with your parents. 

However, if I have to answer the question I would say that my favourite game is always the one that I am currently developing. I am usually working on as many as 12 games simultaneously and I often get stuck with them - I have many dead bodies strewn around my house. However, the ones which do eventually come together appear to work well. Maybe this is an example of Darwinian evolution in action - the survival of the fittest.

What are the requirements for a good game?

First, there should not be too much administration. There must be clear rules which are simple enough to pick up quickly, while containing sufficient dynamism to create interesting possibilities for play. The game must also be intuitive enough that the flow of the play is not disrupted. 

For me a game is all about interacting with other personalities and so a game cannot be really good if it doesn't allow this to happen. This is a very different dynamic from computer games - with computer games you mainly play with the computer; with board games you play with the other players. 

Are you a good games player yourself?

Not especially. One of my personality traits is that if I do something, I want to be able to do it very well. Consequently, I do not do too many different things. However, it is important for me to explore many different games to familiarise myself with the mechanisms that are used. 

When did you start designing games?

I have been inventing games for almost as long as I remember, perhaps since I was nine or ten. Initially I just constructed basic games using dice and simple pieces. None of these have ever been published - and not without justification! My desire to create games was sparked when I found that I wanted to play games but could not find ones with themes that satisfied me. I therefore decided to design some games myself. 

What are the actual mechanics of designing a game?

There are two main phases of game development. First, the core design, during which the main theme and game mechanics are decided. This may sound like a simple process, but it can take up to two months to arrive at a prototype. The second stage sees the development of the game from the prototype. Some games turn out well and make it to the market. Others simply don't work and are discarded.

A further important stage is the testing process. No game would ever be released until it had been played at least 100 times. A game can appear wonderful in the design stage and yet when you come to play it you may find that something is lacking - perhaps it is just not exciting. On average I play four times a week, mainly in groups dedicated to trying out my games. 

What do you find so attractive about designing games?

When you design a game you are a creator - and this is a fascinating experience. You are in control of your universe and you make all the rules. Also it gives you the possibility to explore different times and/or cultures.

Is it still possible to develop a truly classic game like Chess or Go?

Nowadays it is very difficult to succeed with abstract games like these. If Chess or Go were invented today, there is almost no chance that they would flourish. The only recent example of an abstract game that has succeeded is Abalone - but much of this is based upon the brilliant design of the board and pieces.

Day Seven Medal Winners

Chess Evening (Wed/Thu)
1= M. Adams (England) gold
1= J. Hodgson (England) gold
3 S. Williams (England) bronze

Chess Evening Junior (Wed/Thu)
1 D. Tan (England) gold
2 A. Ghasi (England) silver
3 S. Ghasi (England) bronze

Chess Olympiad Championship
1 L. Psakhis (Israel) gold
2 B. Lalic (England) silver
3 V. Golod (Israel) bronze

Chess Olympiad Junior Championship
1 M. Broomfield (England) gold
2 J. Mont-Reynaud (USA) silver
3 D. Tan (England) bronze

Countdown
1 T. Pay (England) gold
2 N. McHale (England) silver
3 J. McLeod (England) bronze

Dama 
1 K. Essa (Bahrain) gold
2 M. Abdulla (Bahrain) silver
3 A. Mohd (Bahrain) bronze

Intelligence Junior 
1 J. Stastna (Czech Rep) gold
2 S. Plebanek (Poland) silver
3 N. Eskirazi (England) bronze

Memory Skills World Championship 
1 D. O'Brien (England) gold
2 Y. Zhang (USA) silver
3 A. Bell (England) bronze

Memory Skills Junior World Championship 
1 Y. Zhang (USA) gold
2 C. Palmer (USA) silver
3 C. Stenger (Germany) bronze

Othello 5-Minute 
1 T. Miyaoka (Japan)  gold
2 K. Tominaga (Japan) silver
3 S. Nicolet (France) bronze

Othello Junior 5-Minute 
1 T. Krzywonos (Canada)  gold
2 B. Shifman (Israel) silver
3 H. Tatsutomi (Japan) bronze

Poker 7-Card Stud
1 P. Shepperson (England) gold
2 A. Baron (England) silver
3 M. Haytack (England) bronze

Poker 7-Card Stud Junior
1 G. Niccoli (England) gold
2 B. Haytack (England) silver
3 A. Haghshenas (Iran) bronze

Poker World Amateur Championship
1 G. Lee (England)  gold
2 I. Adams (England) silver
3 C. Vaz (England) bronze

Poker World Junior Amateur Ch
1 C. Harris (England)  gold
2 G. Hassabis (England) silver
3 T. Niccoli (England) bronze

Scrabble Weekday (SOWPODS)
1 M. Nyman (England) gold
2 F. Adowade (Nigeria) silver
3 A. Ajose (Nigeria) bronze

Scrabble Weekday Junior (SOWPODS)
1 S. Menon (India) gold

Scrabble Weekday (OSW)
1 S. Simonis (England) gold
2 R. Dowse (England) silver
3 B. Grossman (Scotland) bronze

Stratego World Championship 
1 J. van Geffen (Holland)  gold
2 R. Helmus (Holland) silver
3 G. Franka (Holland) bronze

Stratego World Junior Championship 
1 F. Poppelaars (Holland)  gold
2 M. Jungbluth (Germany) silver
3 T. Spierings (Holland) bronze

Zatre Olympiad Championship
1 P. Basedow (Germany)  gold
2 B. Schick (Austria) silver
3 F. Schmidt (Germany) bronze

Zatre Olympiad Junior Championship
1 M. Voracek (Czech Rep)  gold
2 J. Stastna (Czech Rep) silver
3 C. Haas (Austria) bronze

Medal Table after Day Seven
 
Gold Silver Bronze Total
England 65 58 62 185
USA 5 4 0 9
Netherlands 5 2 6 13
France 4 7 2 13
Japan 3 4 2 9
Germany 3 1 3 7
Czech Republic 2 2 2 6
Canada 2 0 0 2
Israel 1 4 2 7
Sweden 1 3 0 4
Austria 1 2 2 5
Bahrain 1 1 1 3
China 1 1 0 2
Grenada 1 1 0 2
Puerto Rico 1 1 0 2
Scotland 1 0 3 4
Jamaica 1 0 1 2
Cameroon 1 0 0 1
Australia 1 0 0 1
Belgium 1 0 0 1
India 1 0 0 1
Korea 1 0 0 1
Norway 1 0 0 1
Nigeria 0 3 2 5
Dominican Rep. 0 1 0 1
Ireland 0 1 0 1
Pakistan 0 1 0 1
Poland 0 1 0 1
Russia 0 1 0 1
Italy 0 0 2 2
Wales 0 0 2 2
Ghana 0 0 1 1
Iran 0 0 1 1
Turkmenistan 0 0 1 1
Latvia 0 0 1 1
Lithuania 0 0 1 1
 
Today's Events

Backgammon w/e pm/eve
Bridge Swiss Pairs am/pm
Chess MSO Masters pm/eve
Chess 10-Minute am
Chess 5-Minute pm
Chess Terafinal am/pm
Chinese Chess Euro Ch am/pm
Cribbage Individual am
Cribbage Pairs pm 
Draughts 10x10 Blitz pm
Draughts 8x8 am/pm
GIPF Problem Solving pm 
Go 19x19 Olympiad Ch am/pm
Othello Beginners pm
Poker Olympiad Hold'Em am
Stratego World Team am/pm

Olympiad News Team

Editor: Jon Tisdall
Production: Byron Jacobs and Andrew Kinsman
(First Rank Publishing)

Mind Sports Olympiad
PO Box 13388,
London NW3 5FB
Tel: 01707 659080
Fax: 01707 661160
http://www.msoworld.com/

MSO 3 Olympiad News
Day 1 News Day 2 News
Day 3 News Day 4 News
Day 5 News Day 6 News
Day 7 News Day 8 News
Day 9 News 1999 Results